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Web3 gaming Flash News List | Blockchain.News
Flash News List

List of Flash News about Web3 gaming

Time Details
2025-09-16
16:00
Web3 Gaming Alert: Source Claims Pudgy Party Hits 500K Downloads With Q4 Tournament; Pirate Nation Reported Shutdown — Trading Implications for NFTs and ETH

According to the source, Pudgy Penguins’ mobile title Pudgy Party has surpassed 500,000 downloads and a Q4 tournament is planned. According to the source, Pirate Nation is reported to be shutting down. Based on the source report, traders should monitor secondary-market activity for Pudgy Penguins NFTs, any announcements of tokenized rewards or ETH-based integrations that could affect liquidity, and chain analytics tied to the affected games for changes in user activity and flows. Until primary confirmations are published by official project channels, risk controls are warranted and directional bets should not rely solely on this single-source headline.

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2025-09-14
08:10
YGG (YGG) Philippines Vibes TCG Event in Parañaque Signals Active Community Momentum — Actionable Insight for Web3/GameFi Traders

According to @leah_cb, YGGPilipinas hosted a Vibes TCG event in Parañaque, Philippines, where women from Emfarsis were described as formidable competitors, evidencing on-the-ground community activity linked to Yield Guild Games (YGG); source: @leah_cb on X, Sep 14, 2025. For traders tracking YGG, this verified offline engagement in a key Philippine market provides a concrete community momentum datapoint to monitor alongside market and on-chain metrics; source: @leah_cb on X, Sep 14, 2025.

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2025-09-12
04:12
Blockchain Game Alliance Annual Survey Deadline Today: Key Date for GameFi and Web3 Gaming Traders

According to @leah_cb, the Blockchain Game Alliance annual survey closes today, marking the final day for submissions from industry participants, source: Leah Callon-Butler on X. This deadline provides a clear cutoff for Web3 gaming data collection that traders can use to time sector sentiment reviews in GameFi markets, source: Leah Callon-Butler on X.

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2025-09-11
20:04
AAA Web3 Gaming Era: Big Studios with Multi-Billion User Acquisition Budgets Signal Gaming-Led Crypto Adoption

According to @0xferg, AAA game studios are entering web3 with multi-billion-dollar revenue available for player acquisition, positioning gaming to onboard more users than any other web3 use case, source: @0xferg on X, Sep 11, 2025. This frames web3 gaming as the leading adoption channel that traders may prioritize when assessing sector allocation and near-term sentiment, source: @0xferg on X, Sep 11, 2025.

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2025-09-11
12:18
Immutable Onboards Solo Leveling to Netmarble NPC M Creator Program: MBX Token Rewards Now Available

According to @0xferg, Solo Leveling has been onboarded to Netmarble's NPC M creator program. According to @0xferg, Immutable creators can now earn MBX tokens for posting about Netmarble games. According to @0xferg, the initiative covers some of the biggest Netmarble franchises globally. According to @0xferg, the post frames this as a win for creators on Immutable, while no additional details on reward rates, eligibility, or timelines were disclosed.

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2025-09-11
02:16
Crypto Gaming Thesis: @0xferg Highlights On-Chain, Infinitely Replayable Games on Crypto Rails as the Best Supply for Near-Infinite Entertainment Demand

According to @0xferg, future entertainment demand will be almost infinite, and the most effective supply is infinitely replayable games built on crypto rails that make gameplay economically meaningful, directly positioning on-chain gaming and GameFi as core areas of crypto utility and adoption; source: @0xferg on X, Sep 11, 2025.

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2025-09-10
12:02
Immutable Game Hits No.1 on Korea Google Play: $18.3B Market Underscores IMX Trading Catalyst

According to @0xferg on X Sep 10, 2025, the Korean gaming market generated 18.3 billion dollars last year, with more than half from mobile. Source: @0xferg on X Sep 10, 2025. The same source reports that a game built on Immutable is currently ranked No. 1 on the Korea Google Play store. Source: @0xferg on X Sep 10, 2025. For trading, monitor IMX spot price, derivatives open interest, and Korean exchange volumes as this top-ranking on-chain game may act as a near-term catalyst in a large mobile-first market. Source: @0xferg on X Sep 10, 2025.

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2025-09-09
22:30
Immutable (IMX) Signs Game With 18M Players and $1.5M+ Monthly Revenue; @0xferg Calls Platform a Web3 Games Magnet

According to @0xferg, Immutable signed a game with over 18 million players that is earning more than $1.5 million per month in revenue, source: @0xferg on X, Sep 9, 2025. He added that Immutable is a magnet for the best games in web3, source: @0xferg on X, Sep 9, 2025. The post did not disclose the game's name, deal terms, or integration timeline, source: @0xferg on X, Sep 9, 2025.

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2025-09-09
20:06
Web3 Gaming Rewards vs Meta/Google Ads: Cheaper Acquisition and Aligned Incentives After 10+ Years of Interruption Marketing — @0xferg

According to @0xferg, Web2 games have relied for 10+ years on interruption marketing via Meta and Google, but Web3 reward programs can acquire players more cheaply and align player incentives, making them a more efficient growth channel. source: @0xferg on X, Sep 9, 2025. For traders, the takeaway is to monitor Web3 gaming projects prioritizing on-chain rewards as a primary user acquisition strategy, as positioned by the source, over paid ads referenced in the post. source: @0xferg on X, Sep 9, 2025.

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2025-09-08
20:30
Immutable (IMX) Says It Signed 500 Web3 Games in 1 Year, Capturing 70% of Market and Targeting Steam of Web3 Scale

According to Robbie Ferguson, Immutable has signed 500 games to Immutable Play within one year of launch, representing over 70% of all games in web3, which he disclosed in a post on X on Sep 8, 2025, source: Robbie Ferguson on X, Sep 8, 2025. According to Robbie Ferguson, he compared this pace to Steam’s early growth, noting Steam took five years to reach 500 titles and that milestone equated to under 3% of all PC games at the time, source: Robbie Ferguson on X, Sep 8, 2025. According to Robbie Ferguson, the update references signed titles rather than live launches and does not include token, revenue, or release timeline data, making it a pipeline scale metric that traders can track for the Immutable ecosystem, source: Robbie Ferguson on X, Sep 8, 2025.

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2025-09-08
06:23
Web3 Gaming at 0.2% TAM: Immutable Play’s Early-Stage Signal and IMX Trading Catalysts

According to @0xferg, Web3 gaming has captured only 0.2% of its total addressable market, indicating a very early adoption phase that traders often view as a long runway for sector growth. Source: @0xferg on X, Sep 8, 2025. According to @0xferg, Immutable Play only launched at the start of last year, placing the platform in a young go-to-market cycle where upcoming game releases and user growth can materially influence sentiment. Source: @0xferg on X, Sep 8, 2025. According to @0xferg, this early-stage context directs trader focus toward monitoring Immutable ecosystem activity, including new title launches and liquidity trends, as potential drivers of IMX volatility and volume. Source: @0xferg on X, Sep 8, 2025.

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2025-09-08
06:00
Web3 Gaming Only 0.2% of TAM: Immutable Play Timeline Signals Early-Stage Trade for IMX and GameFi

According to @0xferg, web3 gaming has captured only 0.2% of its total addressable market, underscoring limited current penetration and an early growth phase for the sector (source: @0xferg on X). According to @0xferg, Immutable Play only launched at the start of last year, indicating the product cycle is still nascent and that ecosystem activity is in the early innings (source: @0xferg on X). According to @0xferg, this early-stage positioning means the market has "barely started," framing a narrative that traders can monitor for potential catalysts tied to Immutable’s gaming releases and broader GameFi flows, including attention to IMX and related infrastructure exposure (source: @0xferg on X).

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2025-09-06
02:43
YGG Play Launches LOLLounge: Web3 'Casual Degen' Hub Goes Live in 2025 — What Traders Need to Know

According to @leah_cb, three builders (@gabusch, @0xDith, @masoncags) discussed expanding the 'Casual Degen' segment in Web3 gaming and marked the launch of LOLLounge by @YGG_Play on Sep 6, 2025. Source: @leah_cb on X, Sep 6, 2025. For trading context, this confirms a new Web3 gaming hub under YGG_Play, giving traders a concrete rollout milestone and fresh social signals to monitor within the gaming guild ecosystem. Source: @leah_cb on X, Sep 6, 2025.

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2025-09-05
12:37
$SHARDS TGE Live Now: WorldShards Web3 MMO Launch With Free 30-Day Trial for GameFi Traders

According to @rovercrc, the $SHARDS Token Generation Event for WorldShards is live now, a free 30-day trial is open, and the project is described as built by MMO veterans, backed by strong partners, and launching with a fair token model (source: @rovercrc on X). For traders, a live TGE marks the start of token distribution and is commonly linked to early price discovery and volatility around initial listings (source: Binance Academy). The cited post does not provide details on exchange or DEX listings, initial liquidity, vesting schedules, or emissions, which are key inputs for trade sizing and risk management (source: @rovercrc on X).

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2025-09-04
12:06
Immutable (IMX) GameFi Surge: 680+ Games and 5.6M Play Registrations by 2025 — Key Adoption Metrics for Traders

According to @0xferg, Immutable’s ecosystem expanded from 6 games in 2021 to 680+ games in 2025, and user figures progressed from 450k Gods Unchained players in 2021 to 5.6 million registered accounts on Immutable Play in 2025, according to @0xferg. According to @0xferg, the company is now onboarding some of the biggest game studios globally, underscoring a shift from being dismissed by web2 in 2021 to mainstream partnerships in 2025.

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2025-09-04
10:05
Immutable’s @0xferg: $200B+ Digital IP Spend Makes On‑Chain Ownership Inevitable — Web3 Gaming Outlook and IMX, RON Trading Watchlist

According to @0xferg, billions of people play games, spend over $200B a year on digital IP, and true asset ownership requires being on-chain, pointing to structural growth for web3 gaming, source: https://twitter.com/0xferg/status/1963543812879364306. Independent market data supports the addressable demand: the global games market is near $190B in 2024 with over 3 billion players, indicating a large funnel for on-chain asset adoption, source: https://newzoo.com/insights/trend-reports/newzoo-global-games-market-report-2024. For traders, the thesis maps to networks and tokens enabling in-game NFT ownership and liquidity, notably Immutable (IMX) and Ronin (RON), where IMX is the utility and governance token for Immutable’s zkEVM ecosystem per the project’s documentation, source: https://www.immutable.com/imx. Ronin’s RON is the native gas and governance token for the gaming-focused Ronin chain, source: https://roninchain.com. The on-chain ownership claim is grounded in token standards like ERC‑721 that confer user-controlled custody and transfer independent of publishers, supporting the investment case for game asset tokenization, source: https://eips.ethereum.org/EIPS/eip-721. Trading cues to validate this theme include tracking daily active addresses and NFT transaction volumes on Immutable and Ronin, as reflected on their official explorers and marketplaces, sources: https://market.immutable.com and https://app.roninchain.com.

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2025-09-01
20:03
BTC Outlook: Banks Pour Billions into ETFs and DATs, Largest Government Signals Accumulation, Web3 Gaming Adoption — 3 Trading Checks for Crypto Traders

According to @0xferg, top global banks are allocating billions of dollars into crypto-related ETFs and DATs, the largest government plans to begin accumulating BTC, and leading game studios are onboarding players via web3, implying multi-vertical demand drivers for Bitcoin and gaming assets (source: @0xferg). For validation, traders should track net creations and redemptions in spot BTC ETFs, issuer market share shifts, and futures basis or funding rates to confirm sustained buy pressure into BTC spot markets (source: @0xferg). If government accumulation proceeds, monitor government-labeled wallets where available, custody announcements, and changes in BTC exchange reserves to detect structural demand tightening (source: @0xferg). In web3 gaming, watch active users, transaction counts, and marketplace turnover tied to major studio integrations to identify potential momentum in gaming-related crypto exposure (source: @0xferg).

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2025-09-01
13:56
CLARITY Act 2025 Could Unlock AAA Gaming Tokens: Clear Onchain Pipeline for Major Incumbents, @0xferg Says

According to @0xferg on X on Sep 1, 2025, the CLARITY Act, if passed this year in its current form, would do more to bring major incumbents onchain than anything seen before, highlighting a potential policy catalyst for Web3 gaming assets (source: @0xferg on X, Sep 1, 2025). According to @0xferg on X on Sep 1, 2025, the proposal would establish a clear pipeline for AAA studios to launch gaming tokens, implying streamlined token issuance for gaming projects (source: @0xferg on X, Sep 1, 2025). According to @0xferg on X on Sep 1, 2025, sentiment remains cautious with a "too-good-to-be-true" tone, and the impact hinges on the bill passing this year without major changes (source: @0xferg on X, Sep 1, 2025).

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2025-08-25
20:32
Immutable spotlights Play, Passport, and zkEVM funnel to onboard 1 billion Web3 gamers, IMX ecosystem focus

According to @0xferg, Immutable is advancing a custom-built funnel developed since the start of last year that includes Immutable Play, Immutable Passport, and Immutable zkEVM to bring the next billion gamers to Web3; source: @0xferg on X, Aug 25, 2025. For traders tracking the Immutable ecosystem, the post explicitly highlights Play, Passport, and zkEVM as the core stack for gamer onboarding, indicating where product efforts are concentrated within the network; source: @0xferg on X, Aug 25, 2025.

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2025-08-24
09:22
Web3 Gaming Outlook: GOAT Gaming CEO Sees Telegram’s 1B Users as Next Big Wave, AI Empowers Small Teams — Trading Takeaways

According to @playgoatgaming, CEO @skilllevel7 is prioritizing making competitive play accessible in Web3 gaming. Source: @playgoatgaming on X. The post highlights Telegram’s 1B users as the next big gaming wave to watch for distribution and growth. Source: @playgoatgaming on X. It also states that AI is helping small teams out-innovate large studios. Source: @playgoatgaming on X. For traders, these signals point to monitoring Telegram-centric Web3 gaming engagement and AI-enabled indie studio pipelines as potential user-growth catalysts within GameFi. Source: @playgoatgaming on X.

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